CAKE MURDER ADVENTURE

CONTROLS

← →  A Dmove left, move right
SPACEadvance a dead or title screen · drop a knife as Crystal Keeper
Msound on / off
Rrestart from chapter 1 (at title)
touch halfflee toward a touched side on mobile

MULTIPLAYER (2P)

A 2P sign beside this one opens a séance. Three modes:

Ghost Race — both cakes run identical chapters in parallel; a translucent silhouette of a partner haunts your dome.

Shared Fate — two cakes share one stage; either death stops both. Both must reach Z.

Crystal Keeper — a knife leaves a manifold and rides a partner's hand. Roles flip each round. Best of five.

HOW TO PLAY

A cake stands inside a dome. 101 chapters wait. Each chapter spawns assassins — blades that warn, then drop, aimed at where a cake will stand.

Dodge every blade until a goal count clears a chapter. A far wall holds Z, an escape door. Reach Z to finish. Fall to a blade and retry a same chapter — a ledger remembers where a cake fell.

Later chapters pack more blades, faster drops, tighter aim. Every knife runs on a Sym²(X) manifold — a mathematical oracle paints a murder script.

SÉANCE — TWO CAKES, ONE PROPHECY

Two browsers, one password. A door opens between cakes; a manifold rolls in two rooms at once. Pick a mode below, type a phrase you both know, and JOIN.

MODE

GHOST RACEparallel timelines
SHARED FATEone knife, two cakes
CRYSTAL KEEPERversus — a hand drives a knife

PASSWORD

idle